I have multiple PCs hardwired to the router. I am adding a third. I use powerline over ethernet to connect a number of streaming devices on another floor. Then there are the various wifi devices. So my thoughts are really the aggregate of devices whacking away at that ISP limit. Not really one...
I am still rocking my rt-ac68u running Merlin fork rt-386.10. My ISP has plan over 1GB download but I was wondering if this router supported that? I can't find the spec anywhere.
I agree with you but in situations like this, I would be surprised if they just left these devices out there to die. Really bad for the brand. Again we dont know if other brands are affected but if it's just Asus and they dont respond, that would be the last Asus thing I ever touch. You could...
Right, after going through this thread. This is the punchline. The answer is, no one really can say for 100% yet. You can nuke and reflash but the exploit is still there. (Maybe)
Hey everyone, logged into my router today and I had a flashing notufication that a new f irmware was available. I assumed it was Asus stock do I did not update. Was that right?
Correct. I have experienced this with the Xbox One as well, a lot of voice drop outs etc but that seems to be working for now. In game chat and matchmaking are fine Lan to Lan.
The modem according to my ISP is in bridged mode. It isn't a router of any sort, just a dumb modem.
The consoles are connected via wireless, MOCA (wired Coax) or TPLink (Powerline ethernet)
I can wire my Sons PS4 through the TPlink but both are on another floor.
Currently, everything is DHCP...
I have a standard DOCSIS 3.0 cable modem connected to an ASUS RT-AC68U with the latest Merlin build. The ASUS has just been flashed so the config is fairly vanilla. Upnp is on. Oddly enough, after testing all day I shut my son's PS4 off and I was able to party chat with a friend on my PS4. So...