Brandon207
Occasional Visitor
So to start off, I have an Asus rt-ac56r. Out of the box the router seemed quite speedy before and after the update, however when playing online (xbox) I always felt delayed or behind other players on black ops 2. My friend using ps3 at the same time suffered issues it seemed. I have turned UPNP on and it always shows all 3 of our consoles with open nat types. I've set the adaptive qos on, nothing helps me. Now the ps3 is suffering, same issues instant deaths or hit markers in black ops 2 for me I play ghosts and some lobbys are okay some are just pure bs, shooting first and being melted, or I'll eat bullets when I shouldn't be, I assume this depends on if I'm host, however overall the game is usually not like this for me, on my old router it runs almost perfect hit detection is great even with qos on and it's a crappy router, I always run wired, with brand new cat 6 cable to take advantage of gigabit, have tried other types less than cat 6 and still same issues, I did however run a netalyzer test from mobile (I don't have a pc but do have Android phone which has many useful apps) of course if my wireless is having issues it'll lead to inaccuracy. So I run netalyzer set qos 70% with my 50 down 5 upload speed and download always reports good upload is always my main issue, and I feel the root of my issues online I get between 190 and upwards of - 1500ms uplink buffer. Average is like probably 190-300, sometimes when my phone reads high my lan still plays okay. However it is still very inconsistent. Like I said some matches are decent and more often than not I'm quitting out constantly, I will say me and my friend are above average cod players not trying to sound cocky but in ghosts I have nearly a 2.7kd ratio which I know if I wanted could be a 4-5 ratio. I'm more of the pub stomper kem strike nuke dropper decent at competitive and still wreck even kids with kds above mine. He's very strategic very accurate excellent at objective based modes. I'll watch him doing everything right and still getting dropped for no reason. That's just a profile of how competitive we are. So to cut this shorter than as long as it could be, what's causing these spikes and hit detection upload buffer issues? Gaming is set as priority and I set my console as highest priority matches are found fast game "appears" smooth but registration is not. Even just using my modem directly connected my connection feels stable. Again I do apologize for the ramble and I highly appreciate everyones response
Netalyzr test results from Android
My network performance according to Netalyzr: http://n1.netalyzr.icsi.berkeley.edu/summary/id=43ca253f-31759-f3c06380-c236-48d1-a701
Netalyzr test results from Android
My network performance according to Netalyzr: http://n1.netalyzr.icsi.berkeley.edu/summary/id=43ca253f-31759-f3c06380-c236-48d1-a701
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