And nothing, with this configuration the remote play of both consoles didn't work... from my iPhone in 4G.
If I connected the consoles to the master wirelessly everything worked perfectly.
An idea strikes me, do you want to see that the Dscp QoS tag in the Xbox options is the problem?
(I have had and read about nat problems with this function active)
But I didn't understand how an option enabled on just one machine could compromise the entire mesh network so I took it for granted that that wasn't the problem......instead that was exactly the problem!
I deactivated the option on the Xbox and now remote play on a mesh network works not only for the Xbox but also for the PS5!!
Now understanding why this problem arises in this situation is far from me.
Greetings.