I stumbled upon this thread trying to find settings to achieve "Open Nat" on Xbox One for my newly purchased RT-AC68U running the latest firmware. I am currently using 3 Xbox One's connected to the router hard wired. My configuration is Modem > RT-AC68U > Xbox One's. I am currently "Open Nat" on all three Xbox One's by changing power settings on Xbox and only using your change settings of:One additional configuration change I made to the ASUS RT-AC5300.
LAN - DHCP Server - Advertise Router's IP In Addition To User-Specified DNS - NO (from YES)
All seems to be working well with the above changes. I still have OPEN NAT when checking both Xbox One gaming consoles (NETWORK' dashboard). I haven't been able to check the NAT status within the COD: BO3 MP dashboard however, Battlefield 1 MP gaming went exceptionally well without any issues. I must say that this is one of my top three favorite ruuters I've ever used / owned (D'Link DIR-890L & D'Link DIR-868L).
It's also miniupnpd, but it's a slightly older version (I believe they recently updated to 1.9, before that it was a much older version from 2011).Merlin if you dont mind me asking what upnp client does asus run on stock firmware? Is it the same mini upnp client? Also out of curiosty is there other upnp clients that can be ran in asus routers?
Hey guys - interestingly enough, I just stumbled in as well for similar reasons. I had an RT-N66U w/Merlin's firmware running stable for years with just fw upgrades when available (a million thanks for all the work, Merlin) and had no issues with two XBox One's running behind it ever.I stumbled upon this thread trying to find settings to achieve "Open Nat" on Xbox One for my newly purchased RT-AC68U running the latest firmware.
Well, it happened - they couldn't play in the same game together. Here's what I saw and did this time:I'm going to start digging into logs myself to see what I can find the next time the kids report an issue vs just working around the problem. There also appears to be a way to force an xbox one to renew it's uPNP leases without rebooting by perform the "test multiplayer connection" test in the settings app and then once it finishes, hold LT + RT + LB + RB and an advanced screen will appear. During the advanced screen, the Xbox will attempt to renew its UPnP leases. I might try that as well.
Well, it happened - they couldn't play in the same game together. Here's what I saw and did this time:
XboxOne#1- showed 'Open NAT'
XboxOne#2-showed 'Strict NAT'
1. Attempted the hold LT + RT + LB + RB thing. Did nothing on either xbox.
2. Attempted full-rebooting each Xbox one at a time. And attempting to join in-game again each time. No change - things still weren't working for them.
3. Left the Xboxes online, rebooted the AC87U.
So, interestingly enough, a reboot of the AC87U without touching the xboxes (after the initial reboot but while the issue was still present) 'fixed' the problem though I had to force network off/on on one of them to get uPNP to work I suspect. Still haven't changed any router settings away from Merlins defaults.
- Xbox#1 then showed 'moderate NAT.' Doing the hold LT + RT + LB + RB did nothing. I I took it 'offline' via the network settings menu, then back 'online' afterwards. It then showed 'Open NAT'.
- Xbox#2 then showed 'Open NAT'
- They were immediately able to play again.
Next time it happens, I'll be focusing on AC87U logs before/after the reboot.
First i must say sorry for my bad english, but i try to explain what i think. Today i try to fix minidlna server on router. It's disconnects from all my devices after reboot or some time, and i find thing that maybe help to open nat on consoles. My ps3 has Nat 2, but upnp was "not available". upnp was enabled on router side and in ps3 settings, but anyway it's not work. Xbox One says "Nat is open", and all games connects fine, but dlna does't work like it must. Try to install another from optware-ng but same thing. After about 25 hrs of search i find if i enable multicast (igmp proxy and igmp snooping, under lan-iptv) upnp on ps3 changed to available and minidlna works flawless on all devices. Maybe this is help to someone. And my router is ac87u, 380.64 firmware.
I just think it may be helpful, nothing more. Cos i don't have problems with my consoles even they online it the same time.You might want to post this under the AC87U forum thread or in the main Asus forum thread for more viability. This thread is regarding NAT and multiple Game Console experiences for users with 1 router and two or more game consoles online at the same time and NAT conditions seen on them. Has nothing to do with DLNA features. Thank you.
Well the reason I bring it up is I hear a fraction of the issues when it comes to online gaming on Sony's consoles.I presume it's a gaming thing and actual networking thing, i know from a user perspective, that OPEN NAT is preferred and in most cases with single gaming consoles, it's achieved both on console and in game. NAT effects many things specially gaming performance, gaming connections and Lag. Where it gets more interesting is with two or more gaming consoles online at the same time. Router, NAT and networking configuration all come in to play in regards to NAT and port accessibility. I've only been able to see OPEN NAT on 3 XB1s using one brand of router. Been difficult to get OPEN NAT on others.
Well the reason I bring it up is I hear a fraction of the issues when it comes to online gaming on Sony's consoles.
Guess I should look up what the hell "Open NAT" means. PS3/4 just say nat level. 2 being the one you want.
EDIT: Did some digging and found that "Open" is basically no NAT? So the only way to get it is to directly plug into your modem/ONT?