I've been digging through the googles, but haven't found anything concrete. I'm curious if anyone knows if the Asus gaming QoS is still just prioritizing bandwidth? Or does it prioritize packets? Typically for gaming, you would be less concerned about bandwidth I would assume. As long as it's prioritizing that packets always go to your gaming device and are prioritized, that would theoretically result in less lag, especially with other devices running.
I've been trying to help a client of mine narrow down major latency spikes in Rocket League. I've run numerous ping tests through the router, and can't replicate anything significant that would equate to the 400-500ms pings he's claiming to be getting. When pinging to basically anything, I can't replicate any sort of major spikes or jitter. If I can't replicate jitter or packet loss to anything else, it seems weird to me that it would be happening in online games. So I'm just curious what other's experiences have been when enabling the gaming QoS. I just enabled it today, so I'll update my post if I find out it made any improvements to his connectivity.
Thanks in advance!
I've been trying to help a client of mine narrow down major latency spikes in Rocket League. I've run numerous ping tests through the router, and can't replicate anything significant that would equate to the 400-500ms pings he's claiming to be getting. When pinging to basically anything, I can't replicate any sort of major spikes or jitter. If I can't replicate jitter or packet loss to anything else, it seems weird to me that it would be happening in online games. So I'm just curious what other's experiences have been when enabling the gaming QoS. I just enabled it today, so I'll update my post if I find out it made any improvements to his connectivity.
Thanks in advance!